Dr. McHavok Process

By October 28, 2015Art
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Each character for Diabolical! started as a sketch and Dr. McHavok was the first.

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When I joined the project, Evan and I frequently met to talk about the game. Among the topics of conversation were my responsibilities as the character designer. We had a general idea of the kind of villains we wanted to include. Evan had even begun work on a Mad Scientist, but initially these were basic concepts. By continuing our conversations, the villains began to grow. They started to take on more personality and depth.

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In Dr. McHavok’s case, we asked ourselves questions like:

  • Where is this character from?
  • What is his backstory?
  • How did he become a villain?
  • How did he acquire his skill set?

By asking questions like these and filtering them through coffee fueled, comedic riffing sessions, we turned a general Mad Scientist into Dr. McHavok: The Scottish Mad Scientist. This would become our formula for creating the remaining Diabolical! characters.

After our discussions, I used the ideas Evan and I came up with and translated them into digitally painted visuals. This was an iterative process, as every time we met, we came up with more ways to strengthen the characters.

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Though some of these deeper questions may seem irrelevant to board game characters, it defined the visual voice of Diabolical! and helped solidify the overall tone of the game.

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